XmLabelGadget - The LabelGadget widget class
LabelGadget is an instantiable widget and is also used as a superclass for other button gadgets, such as PushButtonGadget and ToggleButtonGadget.
LabelGadget can contain either text or a pixmap. LabelGadget text is a compound string. Refer to the OSF/Motif Programmer's Guide for more information on compound strings. The text can be multilingual, multiline, and/or multifont. When a LabelGadget is insensitive, its text is stippled, or the user-supplied insensitive pixmap is displayed.
LabelGadget supports both accelerators and mnemonics primarily for use in LabelGadget subclass widgets that are contained in menus. Mnemonics are available in a menu system when the button is visible. Accelerators in a menu system are accessible even when the button is not visible. The LabelGadget displays the mnemonic by underlining the first matching character in the text string. The accelerator is displayed as a text string adjacent to the label text or pixmap.
LabelGadget consists of many margin fields surrounding the text or pixmap. These margin fields are resources that may be set by the user, but LabelGadget subclasses and Manager parents also modify some of these fields. They tend to modify the XmNmarginLeft, XmNmarginRight, XmNmarginTop, and XmNmarginBottom resources and leave the XmNmarginWidth and XmNmarginHeight resources as set by the application.
LabelGadget takes into account XmNshadowThickness in determining its layout but does not draw the shadow. That is, if XmNshadowThickness is greater than 0, LabelGadget leaves space for the shadow, but the shadow does not appear.
In a LabelGadget XmNtraversalOn and XmNhighlightOnEnter are forced to False inside Popup MenuPanes, Pulldown MenuPanes, and OptionMenus. Otherwise these resources default to False.
LabelGadget inherits behavior and resources from Object, RectObj and XmGadget classes.
The class pointer is xmLabelGadgetClass.
The class name is XmLabelGadget.
The following table defines a set of widget resources used by the
programmer to specify data. The programmer can also set the resource
values for the inherited classes to set attributes for this widget. To
reference a resource by name or by class in a
file, remove the XmN or XmC prefix
and use the remaining letters. To specify one of the defined values
for a resource in a
.Xdefaults file, remove the
Xm prefix and use the remaining letters (in either
lowercase or uppercase, but include any underscores between words).
The codes in the access column indicate if the given resource can be
set at creation time (C), set by using XtSetValues
(S), retrieved by using XtGetValues (G), or is not
Accelerators for buttons are supported only for PushButtonGadgets and ToggleButtonGadgets in Pulldown and Popup menus.
The above descriptions for text are correct when XmNstringDirection is XmSTRING_DIRECTION_L_TO_R; the descriptions for XmALIGNMENT_BEGINNING and XmALIGNMENT_END are switched when the resource is XmSTRING_DIRECTION_R_TO_L.
If the parent is a RowColumn whose XmNisAligned resource is True, XmNalignment is forced to the same value as the RowColumn's XmNentryAlignment if the RowColumn's XmNrowColumnType is XmWORK_AREA or if the gadget is a subclass of XmLabelGadget. Otherwise, the default is XmALIGNMENT_CENTER.
This resource contains a keysym as listed in the X11 keysym table. The first character in the label string that exactly matches the mnemonic in the character set specified in XmNmnemonicCharSet is underlined when the button is displayed.
When a mnemonic has been specified, the user activates the button by pressing the mnemonic key while the button is visible. If the button is a CascadeButtonGadget in a MenuBar and the MenuBar does not have the focus, the user must use the MAlt modifier while pressing the mnemonic. The user can activate the button by pressing either the shifted or the unshifted mnemonic key.
The default for this resource is determined at creation time. If no value is specified for this resource and the widget's parent is a manager, the value is inherited from the parent; otherwise, it defaults to XmSTRING_DIRECTION_L_TO_R.
LabelGadget inherits behavior and resources from the following superclasses. For a complete description of each resource, refer to the man page for that superclass.
XmLabelGadget includes behavior from XmGadget. Additional XmLabelGadget behavior is described below:
In a toplevel Pulldown MenuPane from a MenuBar, unposts the menu, disarms the MenuBar CascadeButton and the MenuBar, and, when the shell's keyboard focus policy is XmEXPLICIT, restores keyboard focus to the widget that had the focus before the MenuBar was entered. In other Pulldown MenuPanes, unposts the menu.
In a Popup MenuPane, unposts the menu and, when the shell's keyboard focus policy is XmEXPLICIT, restores keyboard focus to the widget from which the menu was posted.
If the current menu item is in a MenuPane, then this action disarms the current menu item and arms the item below it. This action wraps within the MenuPane. When the current menu item is at the MenuPane's bottom edge, then this action wraps to the topmost menu item in the column to the right, if one exists. When the current menu item is at the bottom, rightmost corner of the MenuPane, then this action wraps to the tear-off control, if present, or to the top, leftmost menu item.
In MenuPanes, if the current menu item is not at the left edge of a MenuPane, this action disarms the current item and arms the item to its left. If the current menu item is at the left edge of a submenu attached to a MenuBar item, then this action unposts the submenu and traverses to the MenuBar item to the left, wrapping if necessary. If that MenuBar item has a submenu, it posts the submenu and arms the first traversable item in the submenu. If the current menu item is at the left edge of a submenu not directly attached to a MenuBar item, then this action unposts the current submenu only.
In Popup or Torn-off MenuPanes, when the current menu item is at the left edge, this action wraps within the MenuPane. If the current menu item is at the left edge of the MenuPane and not in the top row, this action wraps to the rightmost menu item in the row above. If the current menu item is in the upper, leftmost corner, this action wraps to the tear-off control, if present, or else it wraps to the bottom, rightmost menu item in the MenuPane.
In MenuPanes, if the current menu item is a CascadeButton, then this action posts its associated submenu. If the current menu item is not a CascadeButton and is not at the right edge of a MenuPane, this action disarms the current item and arms the item to its right, wrapping if necessary. If the current menu item is not a CascadeButton and is at the right edge of a submenu that is a descendent of a MenuBar, then this action unposts all submenus and traverses to the MenuBar item to the right. If that MenuBar item has a submenu, it posts the submenu and arms the submenu's first traversable item.
In Popup or Torn-off menus, if the current menu item is not a CascadeButton and is at the right edge of a row (except the bottom row), this action wraps to the leftmost menu item in the row below. If the current menu item is not a CascadeButton and is in the bottom, rightmost corner of a Popup or Pulldown MenuPane, this action wraps to the tear-off control, if present, or else it wraps to the top, leftmost menu item of the MenuPane.
The bindings for virtual keys are vendor specific. For information about bindings for virtual buttons and keys, see VirtualBindings(3X).
Object(3X), RectObj(3X), XmCreateLabelGadget(3X), XmFontListCreate(3X), XmStringCreate(3X), XmStringCreateLtoR(3X), and XmGadget(3X).